Quote:
Originally Posted by Emerald Cat
Your players aren't going to care that different fighting styles are each represented by a separate template. Even though you could have one Warrior template with each of those options as lenses. You could also take this approach to background templates and other templates intended for character customization.
The main weakness with this approach is that you have to search through the catalog of templates. A good table of contents will help with that.
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Another potential pitfall is messaging. If you make a dozen fighter templates to cover combat style variety, your players could read the unintended message of "he really thinks we should all be fighters".