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Old 10-08-2017, 01:01 AM   #5
Azulan47
 
Join Date: Aug 2015
Default Re: [Powers] Super Cost Fatigue Limitation

While that solution does work, it could become troublesome when attempting to purchase additional levels of an advantage. I was trying to capture the elegance of the Super Effort enhancement. For example, when you buy Lifting ST with the Super Effort modifier you don't further change the enhancements or limitations when purchasing successive levels. The changes to the maximum effect (the Super Effort augmented ST) happens as a result of the enhancement. With the solution proposed there is continual fiddling with the limitations to reach the correct ratio of FP to effect with each time a new level is purchased.

I think if we can reverse-engineer the Super Effort modifier's relatively unique interaction with the Size and Speed/Range table by removing the inherent fatigue cost and "extra effort" application we will arrive at the modifier-enhancement I'm thinking of.
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