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Old 01-02-2018, 06:25 PM   #13
Kale
 
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Join Date: Aug 2005
Location: Cowtown, Canada
Default Re: Managing combat rounds...

Tokens and sides of dice make good 'X' turns into 'Y' long action counters. In the past when a PC needed to do a long action we'd grab a D12 or whatever and use that as the countdown timer. Every time turn order came to the player he turned the face of the die one number lower.
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