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Old 11-13-2016, 04:25 PM   #10
McAllister
 
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Join Date: Jun 2013
Default Re: Extra Attack (Multi-Strike), Feints, Setup Attacks, Rapid Strike

Quote:
Originally Posted by Varyon View Post
Really, the only case where just continuing to pound away at the target with Setup Attacks instead of eventually cashing them in is a case where you can penalize the target enough to make his defense moderately unlikely and you need multiple attacks to bring him down. This is because (as I've already stated) the first attack you make that actually imposes a penalty would have hit if it were Deceptive instead of a Setup, but maintaining this can potentially allow you to continue hitting at a greater rate. Once the penalty is high enough the target is particularly unlikely to manage to defend, however, you should expect an All Out Attack (or some other case of "Don't Do Something - Just Stand There") to reset the penalty to 0.
Hmmm... if I can expect to survive multiple attacks, and I can expect my unpenalized Parry to work a good amount of the time, yeah, it's in my best interests to drop my defenses entirely for a turn to reset the penalty. Very good point!
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