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Old 05-30-2013, 11:56 PM   #5
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Tweaking Magic in my game

Quote:
Originally Posted by dataweaver View Post
If you want Realm advantages to be meaningful in an otherwise-RPM system, consider letting it provide some sort of cost discount: say, if a particular ritual is rated at a given Realm 3 and you have Realm 3, reduce the base cost by 1; if you have Realm 4, reduce the base cost by 2; and so on.
Another option is converting Greater Effects to Lesser Effects.
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