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Old 01-02-2012, 07:38 AM   #48
Figleaf23
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Default Re: New Year/New Setting: GURPS world design 'game'

Quote:
Originally Posted by johndallman View Post
The native race of the dark side lives off specific minerals, and are biologically completely alien. Because they've eaten all the surface food, the live off industrial-scale mining now, which has made the operators of the food mines into dictators.
Quote:
Originally Posted by combatmedic View Post
The 'cave bears' aren't really bears at all, their looks simply reminded the first human slaves of bears. The darksiders are massive, furrry (fiber glass? some sort of asbestos?), creatures. They walk about on all fours, but can stand on their rear limbs in order to manipulate objects, push things around, fight, etc. Their 'hands' are not as nimble as human hands. Darkside tools and machines tend to be large and crude-looking, but darkside technology is actually more advanced than that of the humans.
Darksiders need to eat certain mineral compounds, but they also include the weird flora and fauna of the darkside in their diets.
A well-fed darksider extrudes mineral deposits/nodules/plates on his back, which help protect him from the violent weather when he is on the surface.
Let's tinker with the nightsiders a bit.

Their metabolisms systems emulate lichens, but are operate much more rapidly because they are powered by the frequent lightninglike discharges that are normal for the night side. (They have Resistant to electrical shock and several levels of TempTol (cold).)

As mentioned, they have massive bodies to retain heat, fur, and extrude metalic scales. Add then: The scales are grown from their vertebrae and protest their back shoulders and hips. Instead of paws, they have hooves to better protect against extreme ground temperatures. Below/forming their lower jaw/jowls they have twin trunk-like organs, fur-covered and retractable, that they can also use as manipulators.
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