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Old 08-28-2016, 06:06 AM   #8
JoelSammallahti
 
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Join Date: Aug 2004
Default Re: Cost Factor for odd Armor

Quote:
Originally Posted by clnoel View Post
What if he finds some great armor somewhere down the line, and wants to have it refitted for him? Is that still accounted for by a craftsman spending an hour and making the Armory+2 check (again, Low-Tech p.103), or should it cost more because it takes longer or is a more difficult check?
I'd suggest you add the physiology penalty (p. B181) to that roll.
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