Re: Collaborative Worldbuilding Threads
One thing that all the previous methods have in common is that they all seek to build the whole world* in one go. There may be benefits to creating a town or the like** first and then expanding from there.
To say it another way why not make a town that is built with play-ability as a central idea and from there backwork and brainstorm the rest of the world.
*planet, galaxy, dimension etc.
**castle, spacestation, city etc.
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Waiting for inspiration to strike......
And spending too much time thinking about farming for RPGs
Contributor to Citadel at Nordvörn
Last edited by (E); 03-23-2017 at 09:05 PM.
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