Quote:
Originally Posted by Anthony
Side point: why is it written as "basic -5, +5 when ambushing, no modifier in a stand-up fight, -5 if ambushed" instead of "no modifier when ambushing, -5 in a stand-up fight, -10 if ambushed"?
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That comes from the
GURPS implementation, and is intended to present an easy target for technique design (i.e., defaults to Stealth-5 and cannot be raised higher than Stealth). I agree that 0/-5/-10 would be better than -5 + +5/0/-5 in this case. Ah, well.