Re: Attribute Limits
I tend to go with: No more than a total of 100 points in Attributes (lowered Attributes do not supplement this), no Attributes above 15.
I also, for my current campaign, said:
150 points, then a bonus 150 that can only be spent on social Advantages, Skills and superpowers (it's a low-powered Supers game). This has done a good job of meaning that - while we have some people who are stronger in their powers and some who are more socially elevated (did I mention they're playing 21st century Russian nobles in a world where the Communist revolution was didn't work?) - there aren't any "super-normals", which I like. They're all fairly normal people (stupidly rich normal people) who've got superpowers.
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