Really tricky Advantage for new GM - Help please?
So, for starters, i'm a fairly new GM, i'w run GURPS as a GM for about 8 months. And now, i'm pretty stuck on the design of an advantage, and i need a retake on how to approach it. It's part of a complete racial template.
So, let me describe what i'm trying to do.
The race advantage in question, is temporary camouflage. Once a creature flays/shed it's skin, it becomes the same coloration as it's surroundings. Think organic gillie-suit, or a lesser version of the Cameleon advantage.
Then, a number of days after the flaying/shedding, the skin slowly starts graying and after about a year, it's completely grey.
So, before i start jumping in with my own thoughts, what are yours?
EDIT: Clarification
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