Quote:
Originally Posted by JMason
I think what I would like to see is a book or article that covers building diverse encounters. Mixing and matching enemies and figuring out how they can be fun and challanging to various group types. What character types are they "strong" or "weak" against. How to prevent the mage from just nuking them everytime, etc.
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"It's a Threat!" in
Pyramid #3/77: Combat is basically a Challenge Rating system for
GURPS (well half of one anyway, it doesn't really provide a baseline for PCs the way that ACL does).