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Old 08-30-2019, 01:46 PM   #21
tomc
 
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Join Date: Aug 2004
Location: Carrboro, NC
Default Re: Outdoor adventure cards?

Quote:
Originally Posted by philreed View Post
That is how I would handle it. If I wanted to manipulate a deck, as a designer, I would include multiple instances of the same card in the deck.
If you're replacing tables with decks of cards it can get out of hand quickly if you add a card for each combination of dice on a one to one basis.

For instance: a 3d6 table will have only 16 entries (3 through 18), but represent 216 (6x6x6) combinations of dice. So to perfectly preserve the bell curve you get from rolling dice, you'll need a deck of 216 cards to draw from, with many duplicates so the odds of drawing each result remain the same. This many cards might make your game too expensive to print.

You can mitigate this by using fewer cards for each combination, in effect flattening the bell curve. This will make the less likely items come up more often, but perhaps make things more exciting.
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