Quote:
Originally Posted by Dalin
When I entered this character into GCS, I noticed that it calculated range values for ST 11 rather than ST 13. Does anyone know if this calculation works differently in DFRPG than in regular GURPS? Or is this a programming oversight with the core package? I fixed it by adjusting the damage individually for his thrown/slung weapons. Is there a forum here or elsewhere (or other spot) to bring such issues to the attention of the programmer(s)?
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GCS isn't officially supported, so you are probably best just contacting whoever did the implementation, which I am guessing was probably Psuedoboo.