Melee Innate Attack Annoyances
I am absolutely annoyed by the fact that when added the Melee limitation to an Innate Attack, it creates two modes. Yes. Not one, but two. It adds "attack" and "Primary". Primary is the annoying one. The one that always says "0d" for damage and just takes up space like people that ride city buses all day to just ride the city bus all day because they have nothing better to do.
Is there a way for me to deal with this? I don't care what I have to do. I will attempt it.
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