View Single Post
Old 06-09-2013, 05:43 AM   #2
Gold & Appel Inc
 
Join Date: Jul 2007
Location: One Mile Up
Default Re: Birmingham, AL (1930) for mystery campaign

I can't believe it took me this long to notice this thread. You kick ass.

My humble contribution:

'Shiner [10]:

Culture: TL 6 [0]; Familiarity: Western [0]; Languages: English (Native / Native) [0];

Attributes: ST 10 [0]; DX 10 [0]; IQ 10 [0]; HT 10 [0];

Secondary: Dam: 1d-2/1d; BL 20#; Spd: 5.0 [0]; Mov: 5 [0]; HP 10 [0]; FP 10 [0]; Per: 10 [0]; Will: 10 [0];

Advantages: Contact Group (Underworld: 13*, Available 12-, Unreliable) [10]; Resistance +3 (Poison) [5]; PLUS Choose 20 points from Allies, Any Attribute, Any Contacts / Contact Groups (Particularly improved Underworld or new Law Enforcement), or Any Secondary.

Perks: Alcohol Tolerance [1];

Disadvantages: Secret ('Shiner) [-20]; PLUS Choose -20 points from: Alcoholism (Illegal) [-20]; Compulsive Behavior (Binge Drinker) [-15*]; Debt [Any]; Illiteracy [-3]; Intolerance (Authority Figures) [-5]; Paranoia [-10]; Social Stigma (Criminal Record) [-5]; Status -1 [-5];

Skills: Cooking (E) (Op Spec: Distilling) IQ+3 [4]-13; Camouflage (E) IQ+1 [2]-11; Smuggling (A) IQ+1 [4]-11; Streetwise (A) (Op Spec: Liquor) IQ+2 [4]-12;

Optional Skills: Area Knowledge; Driving (Automobile); Guns (Shotgun); Traps;
Gold & Appel Inc is offline   Reply With Quote