View Single Post
Old 05-22-2018, 07:38 PM   #12
DAT
 
Join Date: Jan 2005
Location: Idaho Falls, Idaho
Default Re: Help/Advice with a GURPS Shadowrun Game

Well here is an attempt at the Shaman's Spirit Rat Swarm Ally:

Ally(Spirit Rat Swarm) (Power 100%, 6; Appears 12 or less,x2; Summonable, x2) [20]

SPIRIT RAT SWARM [Points 225]
A summonable one hex swarm of 12 spirit rats that can be used to spread out and recon an area, or to mass and attack. Only visible to spellcasters and creatures who can view the Astral Plane.
Attributes and Secondary Characteristics: [-40]
ST: 2 [-80] HP: 12 [20] Speed: 6.00 [0]
DX: 12 [40] Will: 10 [10] Move: 6 [0]
IQ: 6 [-80] Per: 12 [30]
HT: 12 [20] FP: 12 [0] SM: 0
Dodge: 8 Parry: n/a DR: 0
Attack (no roll): 1d6 point cutting damage, ignores DR, +1 FP. The swarm must “step” into the hex with the target.
Advantages:[246]
Astral Entity [171];
- Doesn’t Breathe [20];
- Doesn’t Eat or Drink [10];
- Doesn’t Sleep [20];
- Immunity to Metabolic Hazards [30];
- Insubstantiality (Always On, -50%) [40];
- Invisibility (Substantial Only, -10%) [36]; and
- Unaging [15].
Darkvision [25];
Innate Attack (1D, Cutting +1 FP; Affect Substantial, +40%; Melee Attack C, -30%; Irresistible attack, +300%; Link, +10%;) [25]
Regeneration (Regular; 1 HP per 12 hours) [25]
Skills:[19]
Observation (A) Per+2 [8]=14;
Scrounging (E) Per [1]=12;
Stealth (A) DX+2 [8]=14;
TBD Skill [2]
Class: Spirit.

Any comments or suggestions?

Last edited by DAT; 06-01-2018 at 08:36 PM.
DAT is offline   Reply With Quote