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Old 05-15-2011, 12:20 PM   #75
Mailanka
 
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Join Date: Dec 2006
Location: Eindhoven, the Netherlands
Default Re: Altering the Initiative Order

Quote:
Originally Posted by sir_pudding View Post
I never said it did. What I am saying is that Wait doesn't automatically cancel the foes action.
Able has Basic Speed 7, Zed has Basic Speed 5.75 but Parry-18

Able (turn 1): I wait for Zed to come within range, then I will attack him first!
Zed (turn 1): I move a step and Attack Able.
Able (turn 1): That triggers my Wait, so I get to attack! I hit!
Zed (turn 1): Okay, I Parry and Riposte for -4. I Succeed.
Zed (turn 1): I get to roll my attack now, but you must defend at -4! Ha!
Able (turn 1): On noes! I failed to defend. I take damage!
Able (turn 2): I get to Attack again but I have shock penalties. If you Parry though it is at a penalty because it will be your second Parry.
That's not the situation as described in the context of our discussion. Nobody's raising an objection to the fact that the guy who gets to go first can wait... to go before the other guy. He was going to do that anyway. What we're describing his this:

Able (turn 1): I wait for Zed to attack, and then I attack after him.
Zed (turn 1): I attack Able.
Able (turn 1): I parry and attack.
(Note that it's impossible for Zed to Riposte at this point).
Able (Turn 2): Hey, it's my turn again! I attack. Also, Zed you're at -4 to your parry, since you've already parried once on your turn.

This is what we mean by "Attacking twice in a row due to wait."
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