View Single Post
Old 08-12-2013, 09:33 PM   #31
Kallatari
 
Join Date: Jan 2006
Location: Ottawa, Canada
Default Re: Gaming Ballistic - GURPS Content Posts

Quote:
Originally Posted by Anthony View Post
For sneaking up on someone who's looking your direction, in open terrain, it's probably optimistic. An awful lot of the point of stealth skill is picking routes that aren't in open view, and/or moving when they aren't looking.
Ok, so how would you game determining if a random bystander looks in your direction or not? By not applying +10 against to Vision in a contest against a successful Stealth roll? (But applying it if he failed...)
Kallatari is offline   Reply With Quote