Quote:
Originally Posted by Andrew Hackard
Yes. Remember that Allies don't go to the stash; if they survive a fight, they return to the hoard immediately (but are still zapped and cannot be committed again that turn unless something is able to unzap them).
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OK, just to clarify (sorry). Both allies and weapons are one use per turn only. When committing them to a fight you are Zapping them and they remain zapped until your next warm up phase when they become unzapped.
The exceptions to this are if the Allies/Weapons have an unzap ability (for example Machine Bow pay 1 gold to Unzap or Repeat offender roll 4-6 to unzap) .