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Old 03-05-2018, 03:24 PM   #26
Skarg
 
Join Date: May 2015
Default Re: TFT and GURPS - where is the line between them?

Quote:
Originally Posted by Kirk View Post
... in reference to the emphasis on armor to survive and difficulty simulating characters that are skilled enough to avoid getting hit while besting their foes, think about a classic party such as the Fellowship. The only serious armor in the group was had by Gimli, the stand and deliver character (besides Frodo and his exceptional mithril mail). As best I can determine, Aragorn, Boromir (he did have a shield), Gandalf, and Legolas travelled lightly.

Gandalf dies, Boromir dies, true, but a party like this has a chance in TFT, not so much in MtM or GURPS.
They do if the players and PCs are skilled and fortunate enough, especially if you grant them cloth or leather armor (and/or use 4e or a house rule that doesn't add PD to defense rolls, but adds to everyone's defense a bit to compensate). (Also cloth or leather doesn't penalize the wearer except for some encumbrance, so unlike TFT it doesn't interfere with low-level characters to use it.) I've played decades of GURPS medieval fantasy adventures and combats, and characters in light armor or even no armor can be quite viable in combat if they fight well enough.
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