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Old 09-21-2020, 10:49 PM   #98
Plane
 
Join Date: Aug 2018
Default Re: Issues with Retreating Dodge

Quote:
Originally Posted by Anthony View Post
This anomaly is another reason to replace the concept of retreating with a more general step rule that doesn't care what you use the step for.
I'd just allow an unused step to be done at anytime in response to anything, but count that as rolling a dodge to do it in quick enough time to react to something, unless you had specified using that step via a Wait.

In cases where two people want to do the same thing: we already face that dilemma if 2 heroes both want to Sacrificial Dodge in front of the same puppy. Probably could resole that with usual initiative rules.

I think this would apply to a lot of "free action" stuff as resembling a "power dodge" too. Like dropping things is a free action, as is releasing a grapple, but if you're holding someone who is going to attack you via turning on their aura, then you could roll dodge to release your grip in time.
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