View Single Post
Old 08-28-2020, 06:03 PM   #9
Refplace
 
Refplace's Avatar
 
Join Date: Nov 2008
Location: Yukon, OK
Default Re: Affliction: Alternate Abilities vs Power Techniques

Quote:
Originally Posted by kirbwarrior View Post
I definitely echo Alternative Enhancements. While there could be the note of different ranges, RoF, areas, etc, this kind of sounds like one ability that can grant someone a power from a list and each gift giving would likely work the same.
Note that you can also do different areas of effect, duration's, and areas of effect as alternative enhancements. Either combined as a single set or separate as separate sets.
Example: Set A (effect of Affliction) + Set B (Range or level of Malediction) + Set C (Duration). Then choose the desired effect from Steps A, B, and C to get the desired mix. Lower versions of a set allow more costly versions of another set. It was more work setting that up and more confusing for the GM to read but still easy enough and greatly enhanced flexibility.
__________________
My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more!
My GURPS fan contribution and blog:
REFPLace GURPS Landing Page
My List of GURPS You Tube videos (plus a few other useful items)
My GURPS Wiki entries
Refplace is offline   Reply With Quote