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Old 10-07-2019, 09:09 AM   #18
Culture20
 
Join Date: Feb 2014
Default Re: Super HP [Supers]

Quote:
Originally Posted by whswhs View Post
I don't think it makes much sense to say that you can make a heroic effort of will and withstand extra damage.
If you require comic book super powers to make sense, you end up with mostly lame super powers. The first Avengers had a scientist irradiated by a bomb, who should have just been dead or dying with radiation poisoning, a doctor who found a walking stick in a cave while on vacation, a rich man who put transistors, magnets, and roller skates in some iron armor, and a pair or researchers who discovered how ants communicate (but can't get them to do anything human-meaningful).

The difficulty I have with this power is game-mechanical; what happens to the increased hit points when fatigue expenditure ends? Does the injury scale when everything reduces? Then it's not too mechanically different from IT:DR with costs fatigue, except maybe for slam attacks...
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