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Old 10-04-2017, 01:59 PM   #4
(E)
 
Join Date: Jul 2014
Location: New Zealand.
Default Re: [Basic] Disadvantage of the week: Addiction and Alcoholism

I've used variations on addiction in fantasy games to model variations on the "cursed" items theme. That worked OK. In a Cyberpunk game I tend to use addictions more, "better living through pharmaceuticals" has been the catch phrase of a couple of characters in games that I have run.
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