More and more, it does appear that the intent is that being disabled by terrain
does make a unit vulnerable to a 'D' combat result. (I checked the Ogre Miniature rules for comparison, and while not unambiguous, it seems to align more.)
Quote:
Originally Posted by GranitePenguin
It's not ambiguous; a "D" is a "D", regardless of where it comes from. The game does not make a distinction between disabled by an attack vs disabled by terrain; the resulting disable is identical.
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To me, there is a condition named "disabled." I regard a 'D' specifically as a combat result code that may generate a disable.
There is at least a distinction in the type of disable for purposes of recovery from the condition.