Re: Supers 3e: Absorption
No they do not have to absorb additional power, but note that power in the battery drains. As long as the battery is full, you do not roll for absorption, but use a flat 2 DR.
They do not have to purchase the extra DR with extra points or do anything except have the battery full to get them. The 2 DR/level is inherent part of the absorption.
So when hit use following:
Battery not full: Roll absorption dice and fill the battery.
Battery full: Just use like 2 DR/level.
So in your example: If the battery is full and there is 6 levels of absorption then the DR is 2*6=12, thus the 11 point hit does no damage.
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