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Old 06-29-2017, 01:26 PM   #32
naloth
 
Join Date: Sep 2004
Default Re: [Basic] Advantage of the Week (#45): Duplication

Quote:
Originally Posted by Refplace View Post
Duplication is a hefty power and multiple duplicates far more expensive than just as powerful allies. A percentage based cost would be too self limiting for some concepts in my view.
I actually would like it to have a sliding scale for multiple duplicates. Like Super Effort but easier.
Except for coordinated tasks, IME it is very hard for one play to coordinate the actions of all of the characters effectively. Managing 2 or so generally isn't a problem, but with 5+ dupes that player has as much to handle was the rest of the players. Generally I suggest that concepts where there will be a lot of dupes to use Allies instead.
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