Re: [DF] Beyond the Dungeon
I would like to see Dungeon Fantasy Kingdom Building rules in the spirit of wildereness adventures expansion.
A Knight that gets a castle is a typical trope in dnd. I would guess at 500 points this makes sense, you have progressed far enough that now you can stop looting dungeons and build a Castle/Kingdom, so you will have the resources to... Loot EVEN bigger dungeons! Ofcourse castle for fighty types, thiefs guilds for stealthy types, a temple for faithful types and a magic tower for caster types is pretty standard.
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