Re: Dice and Lives: Gurps Content Posts
Very interesting reading. I liked the Vampire template, in particular the Vampirism power modifier. Definitely something I'd consider the next time I do vampires.
A couple of comments/questions on the mechanics:
* Energy Reserve: If you only have access to it at night, how can time before dusk count for recharge?
* Terror works on either those who see you or those that hear you, not both.
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