Re: [Sorcery] Self-buff Affliction
I'm also in the buy flight at full cost camp. However, you do need to add the Sorcery -15% modifier and it will cost 1 fatigue per minute to use. Alternatively you could use Magic -10% for no fatigue cost. That makes the advantage 34 or 36 points.
If the character can't fly while casting other spells he only needs to pay 1/5 of that or if he has another spell with a higher point cost and wants to use two at once pay full price for the most expensive spell and 1/5 for self flight and all other spells.
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