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Old 05-13-2019, 01:45 PM   #5
CarrionPeacock
 
Join Date: May 2018
Default Re: [Sorcery] Self-buff Affliction

Quote:
Originally Posted by Gumby Bush View Post
If I were the GM and approved of your character being able to both fly and hurl missiles, then I would allow it. I'm not sure if it is RAW Sorcery, as I only know the basic concept--a special modular ability with other abilities potentially bought as Alternate Abilities--I haven't yet purchased the book. If I was unsure about it, I might require an Unusual Background as well.

If I were the GM and did not approve of your concept, Affliction would not let you get around that, especially if it ended up cheaper that way than buying Flight with a Limited Duration limitation.

Given that I am not your GM, the answer is basically: ask your GM.
It's not for a game, I'm trying to understand how Sorcery works.
I don't think it's possible to get it cheaper than plain Flight, as the way affliction granting advantage costs 10 + advantage cost. Even if the "Self Only" limitation were worth -80% (doubt it), it would only reduce it to 2+advantage cost, which is obviously more expensive than plain advantage.
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