Quote:
Originally Posted by Mailanka
I'm working on a Captain-and-Crew "Explore a universe full of random aliens and rubber physics" as I write this. That's also similarly formulaic and pretty easy to write adventures for.
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Let's see, you'd need some templates, Command Officers, Science Officers, Engineers, Med-Techs/Doctors, Psions, Xenologists/contact specialists, Weapons/Security, ect. You'd need some PC aliens, the cool cerebral ones, the tough warrior ones, the Empath/healer ones, the tricky swasher ones, ect. You'd need to define some TL for the ships and offer a few gameworlds.