Re: Very Rapid Fire
GURPS is very much a "get what you pay for" system, so Very Rapid Fire would have the same effect (functionally Rcl 0.5) regardless of if you have RoF 3, 30, or 3,000,000. The diminishing returns of high RoF (in terms of % of rounds that hit with a given roll) is simply a function of how RoF works in GURPS; if you intend to fix it for VRF, you'll want to fix it for normal RF as well.
EDIT: Ninja'd by Kromm
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