Re: Munchkin d6 rule ideas
Once per combat he is in, a player may roll one of his Munchkin dice, provided the color of the die matches the Munchkin set of at least one of the monsters in the combat.
Before rolling, the Munchkin calls either "Heads" (roll = the Munchkin head) or "Tails" (roll = any other result, i.e., 2-6).
If the player successfully predicts the roll as Heads or Tails, he gains +6 to combat ability for that combat. If he failed to predict the roll, he suffers -6 for that combat.
Once a Munchkin die has been used in this manner, it is removed from the game.
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