Quote:
Originally Posted by johndallman
I have to disagree. Spotting obscure details is important in real-word medicine; this gets obscured in GURPS because medically-skilled character normally have good IQ, which comes with good Per by default.
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Players commonly decrease Per for their IQ-oriented characters. Making Diagnosis Per-based while keeping Physician IQ-based might do well to emphasise the importance of both. (Now, making DX important for Surgery without either nerfing surgeons nor making IQ meh for surgeons - that's trickier.)