Quote:
Originally Posted by Bicorn
The idea that damage must cause death-spiral penalties is one of those "common sense says" things that don't really pan out in reality. Adrenaline is a heck of a drug - there are real life accounts of people continuing to fight after suffering mortal wounds without even noticing they've been injured.
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Usually what happens is that people are conditioned to think they have to stop, and so do.
Using SIMTAC rounds, you are normally instructed to go down and stay down when hit. When I did Stimulus Response Training they said to ignore that and fight as long as you can stand the pain. This was because there's evidence that the first way trains people to give up when they don't have to.
Using the rules in
Tactical Shooting for the
psychological effects of combat stress and trauma goes a long way to actually making combats less about people fighting until they are burger.