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Old 02-13-2018, 08:10 PM   #17
Terwin
 
Join Date: Oct 2009
Location: Plugerville
Default Re: Combat Reflexes without defense bonus

Quote:
Originally Posted by RyanW View Post
Actually, that's sort of the point. Is a choice with only one valid option really a choice at all? I'd prefer a trait priced appropriately so that it isn't just the first 15 points of every single fighter build.

Or, to look at it from the other side, why do combat heroes get such a discount on the bundle of capabilities that make up their essential advantage when other characters don't?
Perhaps for the same reason HT is priced as low as it it: it is no fun if combat people get cut down before hey have a chance to do their cool schtick.
Front-line fighters are in a very lethal situation and Combat Reflexes is primarily about not getting killed before you get to take a turn or two.

For snipers, archers and other characters that are not on the front-line, Combat reflexes is often not worth while, but if you want to live in the space where one or more opponents are making potentially lethal attacks on you ever second, you really need any help you can get to stay alive.

And the people behind the meat-shields also benefit from their protection sticking around for more than a few seconds, so it really benefits the entire party if you make melee characters a bit more survivable.
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