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Old 11-18-2016, 12:11 AM   #20
Tomsdad
 
Join Date: Jan 2010
Location: Brighton
Default Re: Extra Attack (Multi-Strike), Feints, Setup Attacks, Rapid Strike

Quote:
Originally Posted by kflux View Post
Alex the Attacker:
Human; Broadsword Skill: 18; Extra Attack (Multi-strike), Weapon Master (Broadsword), Move 6...
Leaving aside the good point about flurry of blows which Kelly Pedersen has always raised.

That extra attack with multi strike cost 30 points*. But for 30 points you could buy your broadsword skill up by another 7 levels and have 2 points left over for a point in a hard technique or a couple of perks etc, etc (or what ever).

And the thing is not only is that +7 to hit, it helps with everything else. For example since you have weapon master that already halves rapid strike penalties it's going to be more efficient to just do a 3 attack rapid strike (-6,-6 & -6 with the Weapon master bonus) with that extra +7 of skill, if you really want a lot of attacks.


*although you could also get the single skill limitation (broadsword) that would bring the cost back down.

Quote:
Originally Posted by kflux View Post

1) Deceptive Attack(-4) + [Deceptive Attack(-4) + Deceptive Attack(-4)]
(so this is roll against 14, then 13, then 13; Dave can Parry, Parry, then Block or Dodge)

2) Feint + [Setup Attack (-4) + Deceptive Attack (-2)]
(if Feint is successful, the penalty applies to both Setup and Deceptive, but Deceptive also gets Setup penalty; Dave gets 2 parries, but the second parry could have a big penalty!)

So in this instance you could do both of these but with a bonus.
Before the deductions for deceptive and set up attacks, yours is: 18, (17 & 17) if you do the flurry of blows on the rapid strike

Doing a basic 3x rapid strike with WM and Skill 25 it would be 19, 19 & 19


Quote:
Originally Posted by kflux View Post
3) Feint + [Setup Attack (-2) + Setup Attack (-2) + Deceptive Attack (-2)]
(final deceptive attack can only get penalty from feint and previous setup attack; the first setup attack penalty is used up during the second setup attack (unless we’re stacking setups, which I was assuming we’d avoid on first pass)
4) Setup Attack (-4) + [Setup Attack (-2) + Setup Attack (-2) + Deceptive Attack (-2)]
(this gives 4 attacks instead of 3, but this is obviously better with stacking…)

Now with these two options with four attacks. Since you can't use extra attacks to make two rapid strikes a turn, that is 1 attack and then 1 3x rapid strike with flurry of blows, If so leaving aside that's 3FP, your basic skill will be:

18, (15, 15 & 15) before you start applying set up penalties etc.

Again if you go the high skill route instead of extra attack it would be 16, 16, 16 & 16 if you just did a 4x rapid strike just using the WM bonus, or if you wanted to spend the 4FP to make that a flurry of blows 19, 19, 19 & 19 (but you better take him out if you do!)

Of the the two I'd favour the 1st as you say the feint stacks with all the following 3 attacks so is great for not only ensuring the set up's hit as attacks in their own right, but also increases the chances of them adding their bonus. Also if your GM is using the Lather, Rinse, Repeat rules* then a small set up like that (-2) might start getting more than compensated by the defensive bonus.


*and if they are allowing set ups to stack and carry forward I'd recommend they do.


Quote:
Originally Posted by kflux View Post
I’m new to this so I have probably missed better sequences, or messed up the math on the stats… :)

Thanks!
No worries (i'm also not 100% on the rapid strikes stuff as it doesn't come up very often at my table so some of the above might be wrong!)

EDIT: I've tried to stick to as close to your suggestions as possible, as you say there are more options than this, I'll have a think on the way to work of some!

Last edited by Tomsdad; 11-18-2016 at 05:43 AM.
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