Re: The Woodsman Talent
Re. the original purpose of this thread, I agree with SJ's conservative take on this issue. There may be some precedence for certain skill groups to be represented as a half dozen inter-related things (e.g., the full package of traditional 'Thief' abilities requires 5 or 6 separate talents). But that doesn't mean the whole game has to be turned into this sort of granular approach. I'd mostly leave what is there as it is, and add only things that genuinely expand the scope and/or fun of the game. That is, if a Woodsman is assumed to have a suite of abilities, just say what they are in so many words and leave it at that.
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