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Old 08-25-2018, 11:48 AM   #47
larsdangly
 
Join Date: Dec 2017
Default Re: The Woodsman Talent

Quote:
Originally Posted by ak_aramis View Post
Thinking more on this, a list of jobs and existing talents they should require

Basic Seaman should be unskilled.
Able Seaman needs Sailor
Topman: Sailor and Climbing
Lookout: Sailor, Climbing, Awareness
Bosun's mate: Lasso, Sailor
Navigator: Mathematician (for the Astronomy and the calculations)
Carpenter: Sailor and Mundane Talent: Carpentry
Cook: Mundane Talent: Cook
Surgeon: Physicker
Officers: any two of: Seaman, Business Sense, Tactics
Captain: any 4 of: Seaman, Captain, Tactics, Business Sense, Charisma, Strategy
Ship's Warrants: as type, plus Charisma or Whip.
I think a very simple but powerful addition to the game as-is would be this sort of concrete treatment (and expansion) of the list of jobs. The list in the original ITL is too short and too heavily weighted toward jobs that don't have any connection to real world societies, or have abstract names. It will add a lot over built-in versimilitude to the game if the jobs list sounds like real jobs, has some substantial heft and diversity to it, and connects every job to an obvious prerequisite talent and/or stat.
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