Re: Do you have any special rules/restrictions to regulate character advancement paci
In my current game the characters get a free spend of 1 point/2 hours of play (They a total of 1/hour but the extras go to a special store only usable for training packages and special advantages). So they get the normal of about 4 points to use in a normal 8-9 hour session as they wish.
They are however limited in using maximally only one point in attributes/session, maximally one point/session in freely available advantages, and maximum of one point/session/skill.
Further each of the things they want to buy have to have been used successfully under stress in the session to put a point in it.
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