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Old 05-03-2017, 02:08 PM   #8
Rasna
 
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Join Date: Jun 2016
Location: Pisa, Tuscany, Italy
Default Re: Trying to solve the weakness of Low-Tech armor with no modifications on ST damage

Quote:
Originally Posted by fredtheobviouspseudonym View Post
Just double the DR of any metal armor against muscle-powered attacks --

includes all hand weapons &
bows, crossbows, etc.

You could argue for including bone or wood armor in this mix.

Of course, this will make combats longer . . . much longer.
Doubling DR against all kinds of attacks doesn't work well except for swords and wooden crushing weapons. DR 8/4* Fine Mail is invulnerable or near-invulnerable to longbow and reflex composite bow arrows, picks and axes, which it isn't realistic. DR 12 Medium Plate will made the wearer invulnerable even to heavy maces or pollaxes.

Quote:
Originally Posted by Purple Haze View Post
Far easier solution: subtract 2 from the min ST of every weapon (so that they can actually be wielded by those who historically wielded them), subtract 20-30 CP from the amount you give PC's (so that they can not afford to take high ST just for giggles). Problem solved.
It doesn't work either. A ST 10 man with a broadsword is still capable to inflict one damage against Medium Plate. And this isn't realistic, even in form of blunt trauma damage.
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