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Old 11-30-2016, 06:13 PM   #4
VariousRen
 
Join Date: Apr 2015
Default Re: Light Armored Vehicle DR

Using some sort of armour to dice rule solves that a little bit. The basic idea is that every 7 DR results in 2d of damage being ignored INSTEAD of actually rolling it. So 21 DR would bounce off shots of 6d or less automatically, no roll needed.

armour to dice works well for firearms against heavy armour where penetration tends to be very regular. A 5d6 bullet does a minimum of 5 damage and a max of 30, but it's unreasonable to think that fired at a flat plate of metal you would regular 30DR worth of steel to be completely immune, but occasionally bounce off of 1/6 the thickness. I believe one of the pyramid articles had a armour to dice system, but I'm not sure which one.

I have no clue if the actual armour thickness is reasonable, I'm sure others have more experience with military vehicles than I do.
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