Thread: Modifying Reach
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Old 08-10-2015, 03:12 PM   #8
ericbsmith
 
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Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
Default Re: Modifying Reach

Quote:
Originally Posted by Rasputin View Post
I might just manually hack the weapon (a great axe) to get it to show up right.
That would be the easiest way. I believe the only solution will be to create an entire new set of modifiers for the LTC2 data file which, essentially, precalculate the reach for the combined effects of Dwarfism plus the Scaling Weapons rule. It would be much easier if GCA could handle both addition to and multiplier to Reach score, but alas it just doesn't.
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