Quote:
Originally Posted by Icelander
Note that using the RAW rules for fright checks on the battlefield from Tactical Shooting, there would be some benefit to shooting so ridiculously fast. Given that hits would probably not incapacitate the target, though, it's likely that this utility would, as I predicted above, be less than simply shooting to kill or cripple.
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I'm fine with applying existing rules to all attacks (if you're using them); I'm just not seeing how what's in the video is worthy of extra benefits. It feels more like fishing for benefits to give multiple weak shots than reflecting any real benefit.