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Old 01-21-2023, 10:20 AM   #5
ravenfish
 
Join Date: May 2007
Default Re: Create a magical item

Quote:
Originally Posted by ericbsmith View Post
For the DX boost you still did not answer my question about WHICH rules system you want to use to build it. The default Magic system doesn't allow magic items to give attribute boosts. .
My copy of GURPS Magic has listings for "always on" items for Might, Grace, etc. that provide a boost to the relevant stat for as long as the item is worn. Indeed, my copy of GCA includes these in the list of enchantments that can be added to items, and they are set up so that they add the relevant bonus to the owner's stats. ("Grace, always on", "Might, always on", and "Vigor, always on" boost DX, ST, and HT, respectively. Wisdom seems to be absent, for some reason, but should be easy enough to create using the others as a template.)
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