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Old 01-26-2015, 05:04 PM   #14
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Default Re: [RPM] Adapting Ars Magica into GURPS

Quote:
Originally Posted by b-dog View Post
But you have two chances of failing with 2-dice rolls. With onlyone roll you only have one.
Correct, but that wasn't the point I was addressing. I was explaining why breaking it into two 3d6 rolls doesn't fix the "clumping" issue.
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