03-16-2018, 06:40 PM
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#23
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Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Lakeville, MN
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Re: Increasing lethality
Quote:
Originally Posted by Skarg
The effect of high HT on death checks, stun recovery, consciousness rolls and bleeding checks has always seemed excessive.
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Indeed: https://gamingballistic.com/2014/02/27/defend-vs-dea/
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