View Single Post
Old 10-09-2018, 06:39 AM   #16
Rupert
 
Rupert's Avatar
 
Join Date: Aug 2004
Location: Wellington, NZ
Default Re: [Basic] Skill of the week: Navigation

Quote:
Originally Posted by Celjabba View Post
I have followed courses in Land and Sea navigation (both before GPS became common, although they already existed) and have a default in Air navigation from playing Flight Simulator.
GPS in all case is a game changer. a +3 bonus is probably understated.

With modern instruments and maps, you usually have such bonuses that you only need to fear the automatic failure/critical failure if you have minimal training. Still, it happen !
With map/compass/astral reckoning/radio navigation ... failure will happen even to trained peoples, especially in low visibility and lack of area knowledge.
With only the raw skill .. that's when the fun start :)
The problem with GPS for land navigation is that while it'll tell you where you are, and plotting a course on a map has never been hard if you know that, it doesn't help in the slightest with map interpretation, relating map to ground, or reading the ground, and these are the common failure points in land navigation and movement.

"How can you tell a inexperienced officer?"

"Because his routes are straight lines defined by compass bearings."
__________________
Rupert Boleyn

"A pessimist is an optimist with a sense of history."

Last edited by Rupert; 10-11-2018 at 04:22 AM.
Rupert is offline   Reply With Quote